Sunny, on 01 October - PM, said:. No idea what it most absolutely sure that matchmaking. If we make sure that the new matchmaker changes the quality of battles for the better, we will launch it on other servers around the world. I played TDs before it was cool. If you lose to a master, your rating goes down a little. I understand its not the only variable in the equation, but an important one. What criteria does MM consider in random battles? Working examples of tanks blitz, by the platooned tanks matchmaking weight battle, static. Adding player skill to the equation would disrupt the very idea behind Random Battles.

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The matchmaker finds a team for players who enter the Random Battle queue. In doing so, several requirements must be met: teams should be similar in class and tier, yet differ in ways so that the strategy of the battle varies. Another important factor is keeping the queue wait time as small as possible. When creating a battle, the matchmaker first looks to place eligible large Platoons players , followed by artillery and then light tanks with scout matchmaking. After this criterion is met, other players are selected to fill the remaining positions, keeping the team's weight balanced as closely as possible. If the matchmaker struggles to meet the requirements for an eligible match, it eases up on the rules to avoid players spending too much time in the queue. However, the matchmaker never breaks the minimum balance requirements. If the matchmaker still can't find a good battle after about five minutes, players get kicked back to the Garage. Each vehicle, depending on its performance, falls in a certain range of Battle Tiers to fight in. While the Garage doesn't display Battle Tiers, you can see the maximum vehicle tier a vehicle will meet in battle. Max vehicle tier displayed. The charts below display the Battle Tiers a vehicle falls in. The following charts are accurate as of Update 4.

In December last year we outlined that would be a big year for the matchmaker. That's definitely true, because we've got some big changes coming to its current architecture. Over the past two years, the ratio of vehicles has changed significantly. At the same time, the queue is very dynamic and changes literally every second. Worjs is not only due to the natural evolution of https://mastilo.xyz/board/charlotte-nc-matchmaking-services.php game, the queue is affected by some additional in-game factors that increase the workload on the queue, for example:.

But the templates in how matchmaking works wot current matchmaker architecture are strict, so they cannot quickly adapt to the queue evolution. So, many players today are more often at the bottom of the list, and this is the most important thing we want to change. To achieve these how matchmaking works wot, we plan to introduce dynamic templates for both two-tier and three-tier battles.

The battle format may not be optimal for those of you at the bottom of worsk list. However, thanks to the introduction of this template, all players will be less likely to be bottom of the list.

It will also reduce the number of battles in which you'll encounter adversaries two tiers higher. The new matchmaker will be able to choose various wprks for vehicles of different Tiers in order to maintain an optimal balance throughout the system. At the same time, the matchmaker will be able to quickly adapt to the current situation in the queue, taking into account many factors.

The choice in favour of a particular template will be made depending on the number of tanks in the queue and their Tier. The technical part of the architecture is ready work has successfully passed through testing.

In the near future, after some extra improvements and technical tweaks, we will launch a new matchmaker on one of the "live" servers. First of all, we will check the stability and resilience of the new matchmaker in a real server environment, as well as collect real data on the distribution of tanks in battles.

And, of course, we'll put some finishing touches to the template settings. After testing is completed, we'll carefully analyze the results obtained and your feedback. If we make sure that aorks new matchmaker changes the quality of battles for the better, we will launch it on other servers around the world. Just let us know how matchmaknig can help and we'll be happy to assist you. Near Future Plans In December last year we outlined that would be worrks big year for the natchmaking.

New Challenges Over the past two advice while dating christian separated on, the ratio of vehicles has changed significantly. This is not only due to the mztchmaking evolution of our game, the queue woeks affected by some additional in-game factors that increase the workload on the queue, for example: Ongoing events Challenges Special offers Matcjmaking natural evolution of the queue has led to two new serious issues that we're currently struggling with:.

We would also like to: Reduce the number of battles with vehicles of higher tiers and increase the number of battles with tanks of the same tier and one-tier lower. In the future, the following templates may appear:, and for two-tier battlesand even for three-tier battles other templates are also possible Matchmaing battle format may not be optimal for those of you at the bottom of the list.

Near Future Plans The technical part of the architecture is ready and has successfully passed through testing. About: Experience XP. Need help? Contact Support.

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